AI Insights · Timothy · October 2024
Top 5 Slime Games on Android in Mexico Q3 2024
In Q3 2024, the top slime games on Android in Mexico showed varied trends in downloads, revenue, and weekly active users, with some apps experiencing notable growth and others maintaining steady performance.
During the third quarter of 2024, the top slime-themed games on the Android platform in Mexico displayed diverse performance trends. This analysis, based on data from Sensor Tower, highlights key metrics such as downloads, revenue, and weekly active users for the leading slime games. For more detailed insights, visit Sensor Tower.
Bruno - My Super Slime Pet from Dramaton saw fluctuating revenue, peaking at around $84 in early August and closing the quarter at $37. Downloads were strong, reaching a high of approximately 57K in late July, although they tapered off to about 34K by the end of September. Weekly active users followed a similar pattern, peaking at over 426K in mid-August before settling at around 398K.
Super Slime - Black Hole Game by Supercent, Inc. exhibited modest revenue growth, with earnings rising to $31 at the end of September. The app's downloads were highest in late July at 19K but dropped significantly to 5.3K by the last week of the quarter. Weekly active users peaked at nearly 133K in late August before declining to approximately 97K.
My Talking Slimy: Cat Friends from Pixeland OU experienced a steady revenue increase, reaching $1.4K in mid-September. Downloads also surged, peaking at over 9.5K in early September. Meanwhile, weekly active users showed a slight increase, peaking at 30.2K in early September before a gradual decline.
Super Slime Simulator: DIY Art, another title from Dramaton, had minimal revenue throughout the quarter. Downloads remained stable, with a peak of around 5.9K in late July, and weekly active users slightly declined, closing the quarter at about 18.9K.
Lastly, Slime Simulator Time: 3D ASMR by Questzy saw no revenue during this period. Downloads varied, with a notable increase to 2.6K in the last week of September. Weekly active users showed a similar trend, ending the quarter at approximately 7.4K.
These performance metrics reveal the dynamic nature of the slime game category in Mexico's Android market, with each app carving its unique path in terms of user engagement and monetization.